Switch and 3DS
Newer consoles bring much bigger binaries, modern C++ and newer compilers. The ideas of a matching decomp are the same, but the scale changes how projects are organized. objdiff supports ARM64 for Switch and ARM for 3DS.
What this page will cover
Section titled “What this page will cover”- Switch: ARM64 code, and identifying the compiler and its version.
- 3DS: ARM code and the compilers games were built with.
- C++ at scale: templates, inlining and the standard library.
- Choosing a slice of the game to match first.